Lume HMI
Automotive Infotainment System Design
Project Overview
Many OEMs introduce infotainment systems with outdated graphics and poor user experience, often misaligned with the car's overall design. As a result, users frequently rely on third-party systems like CarPlay or Android Auto to get a more modern and intuitive interface.
One of my main goals was to design a built-in system that feels up-to-date and visually timeless, eliminating the need for external solutions.
The focus was not only on aesthetics but also on user experience, ensuring that interactions are seamless, ergonomic, and safe.
In a world where physical buttons in cars are being increasingly replaced by touchscreens, I aimed to create an infotainment UI that is both modern and familiar, resembling the devices we use daily. By prioritizing clarity, efficiency, and minimal distraction, the system enhances usability without compromising safety on the road.
My Contributions
I designed a UI kit that defined typography, iconography, and visual components, ensuring consistency across the system. Based on this foundation, I created layouts for each app, from navigation to media playback and phone connectivity, prioritizing simplicity and accessibility. Given the shift away from physical buttons, I focused on minimizing cognitive load by optimizing UI placement and interaction flows.
A key aspect of the design was the adaptive home screen, where widgets resize dynamically based on context. For example, navigation takes priority while driving, keeping maps large and visible, while secondary functions like media shrink to avoid distractions. I also rethought the menu structure to simplify navigation, ensuring that key features are accessible with minimal steps.